A Dangerous Peace: The Cold War
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Players
1-2
Weight
N/A
Playtime
120 min
Age
14+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
A Dangerous Peace is a two-player thematic strategy game of superpower rivalry, espionage, and ideological struggle, spanning the Cold War from 1946 to 1989. It combines Euro-style mechanics with rich historical theme, capturing the pressure of a world balanced on the edge — all in a two-hour playtime.
One player leads the United States, the other the Soviet Union. Each turn, you advance your pawn around an action mat — choosing when to place influence, invest in technology, commit to wars, or risk reforms. Every action has consequences: trigger a scoring, and events erupt, wars resolve, and the world shifts beneath you.
The superpowers are asymmetric:
USA can grow Prosperity easily, but risks spiraling debt and overreach.
USSR is bound by Repression — reforms unlock growth but risk collapse.
Wars drain Prosperity but can tip whole regions. Research fuels the space race and nuclear balance. Debt, spies, and scoring markers drive a constant struggle for Prestige — the world’s judgment of who is winning the Cold War.
Victory comes at the end of Turn 4: if Prestige lies in blue, America prevails; if in red, the Soviets have rewritten history.
With dynamic events, player-driven regional scoring, and an elegant action-selection system, A Dangerous Peace delivers a tense, thematic contest where peace itself is precarious — and every move risks tipping the balance.
Players: 1–2 (solo bot included)
Playtime: ~2 hours (with an optional 1-hour scenario)