A Divorce of Druids and the Division of their Domain

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Players
2-2
Weight
2.00/5.00
Playtime
60 min
Age
14+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

A Divorce of Druids and the Division of the Domains is a game about a druidic dyad splitting up and dividing their domain, which includes a variety of creatures and plants. The druids are torn between taking what they need to form a harmonious land for themselves and leaving their once beloved partner druid with enough to create a harmonious land as well. Each turn, one player is the Divider while the other is the Decider. The Divider literally cuts the land into two distinct fragments, and then the Decider chooses which to take first. Each player forms their new domain by gluing these land fragments onto a blank map. Fragments may be divided again using a limited number of additional cuts. After you glue things onto your land, you can colour them in. Every living thing within your land has a Law determining how it scores at the end of the game. As a half of a druidic dyad, you have been responsible for half of the things within your land, so you only know half of the laws of your land. Your beloved knows the other half. Throughout the game, you will question your beloved about the other Laws, gaining knowledge about how to score. —descriptions from the publisher