Battle For Souls
2013
BGG Geek Rating
5.8
based on 675 ratings
BGG Average Rating
6.9
community average
BGG Ranking
#4995
all board games
Login to vote on your own rating
Players
1-4
Weight
2.37/5.00
Playtime
60 min
Age
14+
⚙️ Game Mechanics
How this game works - core systems and player actions
🎨 Artists
Caravaggio
Niklaus Manuel
Vasily Grigorevich Perov
Sir Peter Paul Rubens
Guido Reni
Hans Baldung
Limbourg Brothers
William Bouguereau
Hieronymus Bosch
William Blake
Fra Angelico
Annibale Carracci
Luis Francisco
Claudio Coello
Rembrandt van Rijn
Raphael (I)
Miguel Cabrera
Svilen Kostadinov
Peder Severin Krøyer
Andrea Mantegna
Quentin Matsys
Hans Memling
François-Guillaume Ménageot
Michelangelo
Bartolomé Esteban Murillo
Michael Pacher
Pietro Perugino
James Powell (II)
Nicolas Poussin
Dante Gabriel Rossetti
Christian Reuter
Martin Schongauer
Esther Baker Steele
Joel Dorman Steele
Michiel Van Coxie
George F. Watts
Maria Wiik
Anders Leonard Zorn
Viktor Vasnetsov
Gustave Doré
Ilya Repin
Pieter Bruegel the Elder
Henry Fuseli
François Gérard
Jean Benner
Richard Bergh
Arnold Böcklin
Ford Madox Brown
Albrecht DĂĽrer
Juan Correa
Giovanni Battista Salvi da Sassoferrato
Pietro de Cortona
Evelyn De Morgan
Alonso Miguel de Tovar
Francisco de Zurbarán
Francesco del Cossa
Taddeo di Bartolo
Albert Gustaf Aristides Edelfelt
Luis Ricardo Falero
Jean-Léon Gérôme
John William Godward
William Holman Hunt
Ernst Josephson
Carl Larsson
Frans Luycx
Johannes Vermeer
Titian
🏢 Publishers
đź“– About This Game
Battle For Souls is a card game pitting the seven archangels of heaven versus the seven princes of hell in a fight for the eternal souls of humankind.
In the game, 1, 2, or 4 players choose the side of heaven or the side of hell. Each side will battle for 28 souls, which are worth victory points. Players add holy or unholy points on the souls in play based on how they use temptation, virtue, sin, intercession, holy relic, unholy relic, angel and devil cards. Earn enough holy points, and when the soul is reaped it goes to heaven, earning the side of good victory points; earn enough unholy points, and when the soul is reaped it goes to hell, earning the side of evil victory points. If a soul does not earn enough holy or unholy points and is reaped, it goes to purgatory where its victory points are not counted.
Guiding a soul to complete purity or complete darkness before death and final judgment adds a new archangel or prince of hell to a player's arsenal. Influence on souls can be spent for more powerful cards that have special abilities, and allow a player to gain souls more quickly.
Many strategic decisions impact play. Strategies include focusing on gaining more help from heaven or hell to increase your power, working to reap souls quickly from the start with little intervention from the angelic and demonic hordes, or balancing your play to ensure victory.
Sin, Intercession, and Relic cards can be purchased for beneficial effects at the cost of holy and unholy points. These help to make for deep gameplay and excellent risk-reward scenarios. Invest in these cards to strengthen your position.