Code 7: More Rules & Inspiration for Resistance if Futile 4 Sci-Fi Rules
2018
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Players
2-6
Weight
N/A
Playtime
180 min
Age
12+
🏢 Publishers
📖 About This Game
Code 7
Supplement for Resistance is Futile 4 wargame rules!
New rules and ideas for lots of cool things like fighting in snow blizzards, or in zero-G conditions, adding booby traps and using poisonous plants!
Full feature list:
cynical troops,
stealth,
bombers,
giant robots,
faulty weapons,
ECM,
cloaking,
mind control,
hallucination,
propaganda,
negotiation,
trackers,
medical facilities,
civilians and refugees,
neutral militias,
animals,
space-to-planet drop,
sensors,
minefields,
barbed wire,
tank traps,
booby traps,
poisonous plants,
unstable structures,
hidden tunnels,
zero-G combat,
night fighting,
rainstorms,
sandstorms,
snow blizzards,
strong head winds,
electrical and ion storms,
thin ice.
Resistance is Futile 4 rules are required to use Code 7.
Please note: Code 7 is the update replacement for the withdrawn Heavy Support supplement which was for version 3 of the rules.
—description from the publisher