Deathship One

BGG Average Rating
5.0
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N/A

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

Deathship One is a solo or co-operative miniatures game in which the player controls a small squad of warriors attempting to fight their way through an alien death trap. It's designed to be fast and fun and to use a minimum of miniatures and terrain. It's also designed to be limited. The whole game consists of 5 scenarios or ‘rooms'. The order and make-up of those rooms can change from game-to-game, but you always play five, assuming you live that long. The first part of the rule book explains how to assemble your squad. There are three squads available: low-tech, middle-tech, and hi-tech. This means you can play the game using miniatures from any setting or time-period. So, if you want to try the game with Greek hoplites, or US Marines from the Vietnam War, or power armoured space commandos, you can. In fact, why not try all three and see which group lives the longest? The second part contains the rules you need to play the game. These have been purposely kept as simple as possible, so that you can jump in and start playing quickly, and so there isn't too much to remember that might slow down the action. After that comes the scenarios. Each of the scenarios represents one of the rooms in the Deathship. It tells you how to set-up the terrain, what markers or monsters are required, and any special rules that are in play. There is also a roster sheet for your team, a set of asset cards, and an easy reference card for each of the four alien menaces. Finally, one last word about this game. It is not designed for you to win. Quite the opposite, in fact. It is the Deathship after all. That's not to say that winning is impossible. The Deathship can be beaten, it just isn't very likely. Th e fun is in the trying, in the desperate attempt, and seeing how far your guys make it. If you keep trying, who knows, someone might just make it out that last door!