Dungeon Universalis
2019
BGG Geek Rating
6.1
based on 952 ratings
BGG Average Rating
8.7
community average
BGG Ranking
#2458
all board games
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Players
1-6
Weight
4.35/5.00
Playtime
180 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🎨 Artists
Anton Vermeulen
Arber Dyrmishi
Black Scroll
Brett Neufeld
Brian Brinlee
Claudio Casini
Daniel Comerci
Dean Spencer
Eric Lofgren
Gary Dupuis
Jacob Blackmon
James Shields
Jayaraj Paul
Jose David Lanza Cebrian
Juanjo Gracia Rocher
Lunstream
Maciej Zagorski
Matt Morrow
Márton Gyula Kiss
Rick Hershey
Valerio Korax Carbone
Víctor Manuel Leza Moreno
William McAusland
🏢 Publishers
📖 About This Game
A classic Dungeon Crawler board game for 1 to 6 players (Age 12+). The game includes many game modes, including a lone wolf one. DUN´s system merges its intuitive mechanics, card games and the almost unlimited possibilities and options of a RPG.
DUN includes a huge narrative campaign and several independent quests. It also allows you to design your own quests or simply to use its rulebook, system, and cards to replay missions and quests from other dungeon crawlers.
The game adapts to any medieval fantastic background. However, it has its own background: the one used in the novel Raazbal, written by the author of the game and published in 2010.
It is one game system that presents many different game modes:
Standard mode with a Dark Player: The Dark Player is a player who competes against the others. In this mode some quests have an undefined length and finish when the quest´s goal is achieved. Others have a set number of turns assigned. Players may gain experience which improves their attributes and skills according to the cooperative achievements of the players´ group.
Individual mode: players gain experience according to their individual achievements.
Cooperative mode (including lone-wolf player): a 100% cooperative game, with an Artificial Dark Player.
RPG mode: the Dark Player is omniscient (just like a classical RPG master).
Open-map mode: scenarios without a gridded floor.
—description from the publisher (slightly edited)