FRYSK
BGG Average Rating
7.6
community average
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Players
1-6
Weight
N/A
Playtime
60 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
FRYSK is a game in which 1 to 6 players create their own version of the northern Frisian province of the Netherlands. Gameplay is family-friendy, and about optimizing the puzzle, as each type of landscape tile scores victory points in different ways. You develop a landscape by turning over a tile, which generates income and offers the opportunity to construct buildings for even more victory points. Currency in this game is water, accentuating the importance of the waterways and lakes in the landscape.
While the game mainly aims to entertain, the types of landscape and their development are grounded in history. FRYSK is the native language of the region the the game will be release bi-lingual, in Dutch and Frisian (and online English rules).
The game will be available in retail selectively and at 42 participating museums which each offer a unique scenario card that expands the game play (and even can be combined together). A 43rd scenario card will be broadly distributed, which makes use of of some the of the extra tiles included in the game.
FRYSK is in the same line as GRUNN. While it similarly is about making your own tableau with tiles, collected from a central market, it has a few subtle differences that change the puzzle and includes more unique tiles linked to new scenario cards.
—description from the designer