Knyghte, Pyke & Sworde: Medieval Mass Skirmish

BGG Average Rating
9.3
community average
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Players
1-4
Weight
N/A
Playtime
120 min
Age
10+

📖 About This Game

Knyghte Pyke and Sworde is a set of miniatures gaming rules for "mass skirmish" games ranging from 4-5 figures on each side up to battles with 30-40 figures each. As the name suggests, the rules are intended for dark age through medieval battles though I have included provisions for early firearms as well. The game play is simple and straight-forward, allowing you to focus on the drama unfolding instead of digging through the rulebook every 17 seconds. The rules are strictly 1 figure equals 1 combatant, meaning the game is about raids, skirmishes and patrols. The stuff where we get to know each soldier and naming our heroes matter. Core game mechanics include: Alternating turn sequence. Opposed rolls between individual figures for hand to hand combat and a straight roll vs target number for missile combat. Injury rolls and morale checks are both taken by rolling 2 dice and seeing how many dice roll over a target number (meaning instead of troops always being okay or dead/routed, we have a third option as well) As exhausted troops are vulnerable to close combat, counter-attacking can help turn the tide after an enemy charge. Each troop type receives a straight forward mechanic allowing them to be differentiated on the table. Chargers are powerful on the attack while Polearm troops can engage horsemen more effectively. 7 base troop types are included. 3 types of individual figure is included: Scouts that can be used for delaying in the turn sequence, fighters are mighty with a sword while captains can inspire your soldiers to enhanced actions. Of course no Nordic Weasel game would be complete without some extra goodies including: Advice and mechanics for playing on a big map. Campaign rules with simple experience and casualty mechanics. Tables to award your leaders with rewards and to grant advantages and drawbacks to future battles. A weather table. Points values to build your own troops. A scenario system to set up a battle with multiple ways to play. The game can be played with any individually mounted figures. You can get started with as little as 4 miniatures each, with a typical game being about 20-40. If you have existing armies, odds are you can dive right in. If you don't, you won't need to buy very much. The game was written with figures from 15-28mm in mind. 6mm and 10mm skirmish is gaining in popularity. Players should simply take all measurements and read them as centimeters instead (so 5" becomes 5 cm). Solo mechanics are not specifically included, though the game is fairly easy to solo. As the mechanics are very simple, this is also a good choice for resolving battles in your RPG campaign. Fantasy rules are not specifically included at this time. —description from the publisher