⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
"Solo or Multiplayer card game. Each player is a mercenary commander leading a Squad of Meks. Meks = Giant robotic war machines with a human pilot."
"Decks: There are 4 separate common decks (each with its own discard): Mission Deck, Foe Deck, Event Deck, Build Deck. Players keep a Hand of Event cards."
"The Build deck has 4 card types: Pilots, Meks, Weapons, Equipment. Weapons and Equipment are referred to as Attachments. Weapons may be further classified as:
Energy, Ballistic, Hand-to-Hand, or Missile."
A player's Squad can consist of up to a maximum of four Meks and four Pilots. In addition, a Squad cannot have more attachments than the Meks can carry.
Each player starts with 100 Mega credits and a hand of 4 Event cards. Megacredits are earned by completing missions, with the amount depending on the Mission Threat Level.
"Victory: Be the first player to accumulate 500 Megacredits (MC)."
Based, in part, on the Mekatac game setting.