Oil and Gas
2012
BGG Average Rating
6.0
community average
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Players
2-4
Weight
3.00/5.00
⚙️ Game Mechanics
How this game works - core systems and player actions
🏢 Publishers
📖 About This Game
A card game for 2-4+ players themed on the Oil Industry.
Players share a common deck containing cards of 7 types: Explore, Oil, Transport, Refinery, Gasoline, Product, and Event.
Players share a common pool of 7 types of tokens: Profit, Explore, Oil, Transport, Refinery, Gasoline, and Product Tokens. Players start with 10 Profit Tokens.
Each turn has 10 phases:
1. Company Phase
- All players draw 3 cards. Max hand size is 10 cards. Discard excess cards. Players may pay 1 Profit Token to draw an extra card. (Max 2 extra cards per turn)
2. Market Phase
- Players may trade cards and tokens.
3. Event Phase
- Players roll high on 1D6. Highest goes first playing 1 event or passing, then proceed clockwise. A player may play (discard) an Event card to activate its special effect. Multiple Event cards can be played each player. The phase ends when all players pass.
4. Explore Phase
- Discard 3 Explore Cards to roll 1D6. Dependant on roll a player will gain 0, 1 or 2 Explore tokens.
5. Drill Phase
- Discard 4 Oil Cards to roll 1D6. Dependant on roll a player will gain 0, 1 or 2 Oil tokens.
6. Transport Phase
- Discard 4 Transport cards to gain 1 Transport Token.
7. Refining Phase
- Discard 3 Refinery cards to get 1 Refinery Token.
8. Gasoline Phase
- Discard 4 Gasoline cards to get 1 Gasoline Token.
9. Production Phase
- Discard 3 Product cards to get 1 Product Token.
10. Profit Phase
You may make 1 or more melds. A meld requires 1 Explore Card or Token, 1 Oil Card or Token, 1 Transport Card or Token, 1 Refinery Card or Token, 1 or more Gasoline Cards or Tokens, 0 to 1 or more Product Cards or Tokens. Gain 1 Profit Token per card you play in the Meld. All meld cards and tokens are then discarded. After making a meld, immediately draw 2 cards.
The winner is the first player to get 25 Profit Tokens.