Saaguan
2011
BGG Average Rating
6.1
community average
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Players
2-6
Weight
2.00/5.00
Playtime
30 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
Saaguan is an abstract strategy game for 2 to 6 players designed by Andrew Cooke, an Englishman living in Yunnan, South China.
The game can be played in an hexagonal board of size 6 or in an octaboard each side 5 squares long. In both boards the outermost ring of the board is called corridor and the inner part is the arena.
Board starts empty.
In each turn, players can:
Add a triangular piece on the corridor, provided that it has less than 2 of his pieces already in there.
Move his pieces up to 3 times, being rotating them right or left (45º in the octaboard, 60º in the hexaboard) or advancing one house in the beam direction (pointing vertix).
A robot is eliminated when it has 3 robots pointing to it (imagine a beam coming out of its pointy vertix). Also, a robot is "locked" (hence can't be moved and its "beam" are disabled) when 2 robots are facing it.
The goal is to be the player who achieves the target score (2 - 6 players) or to eliminate all but 2 of the opponent's robots (2 players). Points are scored when eliminating enemy's robots.