Skirmish of Sixes
2024
BGG Average Rating
5.0
community average
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Players
1-4
Weight
1.00/5.00
Playtime
45 min
Age
13+
⚙️ Game Mechanics
How this game works - core systems and player actions
Multiple Maps
Turn Order: Pass Order
Random Production
Grid Coverage
Stat Check Resolution
Single Loser Game
Map Addition
Ratio / Combat Results Table
Role Playing
Variable Player Powers
Team-Based Game
Re-rolling and Locking
Variable Set-up
Cooperative Game
Grid Movement
Scenario / Mission / Campaign Game
Dice Rolling
Zone of Control
Action / Event
Semi-Cooperative Game
Turn Order: Stat-Based
King of the Hill
Solo / Solitaire Game
Measurement Movement
Square Grid
Line of Sight
Paper-and-Pencil
Hexagon Grid
Player Elimination
Movement Points
Area Movement
📂 Categories
🏢 Publishers
📖 About This Game
Skirmish of Sixes is a updated and modified version of the original Skirmishes of Honor.
Skirmish of Sixes is an original system in which fantasy battles take place between 1-4 players. Battles are 15-30 minutes with a traditional format of 6 vs. 6 teams.
You may like Skirmish of Sixes because:
It has a straightforward system to manage combat mechanics including dice rolls, statistics, and abilities.
The rulebook is designed to be printer friendly, coming in full color or black & white.
It's an easy-to-learn tabletop game, with the rules being only 16 pages.
Also included in the file are supplements with a reference sheet, character abilities, character sheets, enemy blocks, and missions. This whole package totals 38 pages, or 36 for the black & white version.
Play with any materials you have as a fantasy/RPG collector.
Whether this be your miniautres, terrain, play areas, and dice. Skirmish of Sixes is miniatures agnostic and works with any scale.
There are options to play solo/solitare, competitively against other players, as well as co-op play.
Comes with seven written missions for different styles of play, including variable difficulty and number of players.
Scripted enemies in solo and co-op that have distinct tactics and mechanics to allow for replayability.
Party creation system including three tiers of units: 1 leader, 2 officers, and 3 soldiers
Equip your characters with weapons, armor, abilities, and magic of your choice.
Rules that allow for random placement of enemies and terrain, so each mission has a different layout.
Optional game rules to change how you play.
-Published exclusively on DriveThruRPG as a pay what you want title.