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📖 About This Game
My copy came with this equipment, but no rules:
1) Four sets of cards, numbered 1-12, with blue and white illustrations of mono-, bi-, and tri-planes, and dirigibles.
2) Four "value cards" (Distance, Altitude, Duration, and Speed) that will take any trick.
3) Four "Hazards" (Storm, Wind, Collision, and Stopped Motor) that make a trick valueless.
Appears to be pre-WWI, based on illustrations and other packaging, including rules for a different card game called "Stage" (copyright 1904) and advertising inserts for old versions of Pit and Rook.