The Game of Rival Armies
1901
BGG Average Rating
4.8
community average
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Players
2-2
Weight
N/A
Playtime
30 min
Age
10+
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📖 About This Game
This is a small version of Chivalry, on a board of 80 squares. Each side has six generals and fourteen regiments that start at opposite sides of the board. Players take turns by either making a Move or a Jump.
Generals can go in any direction, one square at a time, or by jumping over another game piece or pieces (own or opponent).
Regiments can only move and jump forward (toward the opponent).
If a player jumps over an opponent’s piece or pieces, as in checkers, it is taken off the board.
And as in Chinese checkers, if jumping over a player’s own piece, it remains. Setting up opportunities to traverse the board towards the opponent’s Forts is advantageous.
Goal is the same, though: to capture both of the opponent's forts.