Ultimate Battle Soul: Konjiki no Gash Bell!! (Final war in ancient times BOX)
2004
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Players
2-2
Weight
N/A
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
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🏢 Publishers
📖 About This Game
Theme:
究極ããã«éï¼éè²ã®ã¬ãã·ã¥ãã«!! ï¼å¤ã®æçµæ±ºæ¦BOXï¼ or Ultimate Battle Soul: Konjiki no Gash Bell!! (Final war in ancient times BOX) uses characters from manga and anime Konjiki no Gash Bell!! (known in the West as Zatch Bell!)Pitting one team of Mamono demons against another leads to a tournament of battles in order to become the king of Mamono world.
Game-play:
A chess like game with a dice-driven combat, modified by using magic powers of the demons. Demons' skill are described on the "spell book" cards. One card represents one demon and contains 6 unique skills. Players construct up to 4 demons team with unique names. Figures of the demons move between 3 zones: offense, defense and moon light zone. Demons' skills are triggered on specific zones and require AP (action points). Each demon figure has a counter with a max. 12AP, which are simultaneously its life. During a turn player can do 2 actions.
Goal:
The game is won by a player who resets all opponent's Mamono demons counters (life) to zero.
Components:
There are preconstructed starter (this BOX), and two other sets:
Vol.1 éè¨ç·¨ - booster singles, 7 different figures, 2 figures (coloured and uncoloured) in 1 booster
Vol.2 å帰ã¼ãªã³ç·¨ - booster singles, 7 different figures, 2 figures (coloured and uncoloured) in 1 booster