Valgkamp: et spil om Mudder, Magt og Mærkesage

BGG Average Rating
6.0
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Players
2-6
Weight
N/A
Playtime
30 min
Age
15+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Danish description: Et spil om Mudder, Magt og Mærkesager Valgkamp handler om at være den politiker der bedst leder sit parti gennem valgkampen. Du bruger terninger til at erobre mærkesager, undgå skandaler og ikke mindst sværte de andre politikere til. Og ja, terninger er tilfældige, men det er politik også - selvom du gerne vil køre en velsmurt valgmaskine, kan det sagtens gå galt i sidste ende. Dagsordener giver point, skandaler trækker ned, men du kan også få point hvis du klarer dit partis hemmelige mål. Den med flest point ender med at vinde og blive statsminister. Translates to: Election A game about mud, power and agendas Election is all about being the politician who can lead the party best through the campaign. You use dice to take possession of agendas, avoid scandals, and to smear other politicians. And yes, dice are random, but so is politics - even if everything is running according to schedule, things can go wrong right at the last minute. Agendas gives points, scandals deducts points, and you can get bonus points if you acquire your party's secret goal. Whoever gets most points wins the game, and is elected prime minister. Gameplay: Each turn the player throws the 6 dice. 1's can never be re-thrown, and are always bad, since three of those will give you a scandal. Three 6's can be used to throw mud at an opponent, which will give them a scandal. Everything in between cen be use to take control of agendas. Agendas require som combination of dice, like three 2's, or two 4's and two 5's, or many other Yatzee like combinations. Agendas give points, and some gives you special abilities. Agendas comes in five different themes, and some political goals is to acquire the most of a certain type, or many different types, or the least scandals or...